Daily Gaming News – 29/6/13

June 29, 2013

  • NEWS: Ubisoft remain undeterred by the Wii U’s slow start, with the company’s CEO stating that they will continue to support the console for now, especially during the Christmas period. They’re expecting the Wii U to take off during that time, but they’ll be reviewing the console’s performance early next year.
  • NEWS: Mark Cerny, the lead architect for Sony’s upcoming PlayStation 4, has been rather vocal lately. Speaking out about the company’s new console once again, he talked about the ways that Sony have learned from their experiences with the release of the PlayStation 3, amongst various other topics.
  • NEWS: In news that’s hardly surprising, Microsoft have said that developers who are looking to start developing for Xbox One should begin by working with Windows 8. Apparently the Xbox One runs a Windows 8 engine, so there’s the possibility of cross-compatibility between the PC platform and console platform.
  • NEWS: Meanwhile, Microsoft also went ahead and confirmed that DirectX 11.2 is an Xbox One and Windows 8.1 exclusive. DirectX 11.2 will introduce a new feature called Tiled Resources, which will apparently increase the amount of detail that can be shown on-screen. It allows a game to use both system RAM and graphics RAM to store textures.
  • NEWS: The creator of the Assassin’s Creed franchise, Patrice Desilets, believes that digital only distribution of games is the future. “The future is digital, and there’s nothing you can do about it”, he said during an interview with Gamesindustry.biz. He believes that digital distrbution may actually make AAA games more profitable in the future.
  • VIDEO: Sony have released a new video featuring a conversation with the creators of Blacklight Retribution, which will be released later this year for PlayStation 4. The developers talked about the design process for the game, and shared a couple of thoughts about the PlayStation 4.
[youtube id=”FiTTJIbmR6k” width=”600″ height=”350″]