Daily Gaming News – 11/01/2013

January 11, 2013

  • NEWS: Australia has received its very first R18+ rated video game under the new classification guidelines. In a press release issued by the Classification Board, the Nintendo published Ninja Gaiden 3: Razor’s Edge will be the first stamped with the new rating. Restricted in sale to adults only, Ninja Gaiden 3: Razor’s Edge has earned the high rating due to very frequent “high impact violence”, and an emphasis on blood and dismemberments. Nintendo has yet to issue a press release stating just when Razor’s Edge will hit our shelves.
  • VIDEO: Popular Polish role playing developer CD Projekt RED has finally given the world a glimpse of Cyberpunk 2077. Kinda. Hoping to drum up hype and recruit some talented folk to join the core development team, the company has released a CGI teaser trailer showing off the general atmosphere and mood Cyberpunk 2077 will be going for. Those hoping for gameplay footage will be unhappy to learn that Cyberpunk 2077 is still a very long way away, and is only in the earliest stages of development. To 2015, then.

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  • NEWS: On the plus side, CD Projekt RED’s Cyberpunk 2077 teaser has buried within a single frame a sneaky message for their fans. The message details the future of Cyberpunk 2077, but more curiously indicates the studio’s other title is much further in development, and will be revealed on February 5th this year. The message also states that fans can probably guess what game it is, which to us pretty clearly spells out The Witcher 3.
  • VIDEO: Turns out the developers behind Dementium: The Ward and Mutant Mudds, housed at Renegade Kid, were putting their portable design talents to work on a new Crash Bandicoot title. Titled Crash Landed, the game was to hit the Nintendo DS, but was unfortunately canned by Activision. Demo footage of an early build can be seen below.

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  • NEWS: Platinum Games has finally snapped a direct feed shot of Raiden’s Gray Fox skin in Metal Gear Rising: Revengeance. Looks pretty good

  • NEWS: Quantic Dream writer and designer David Cage, the mind behind this generation’s Heavy Rain and the upcoming Beyond: Two Souls, has claimed to Official PlayStation Magazine that “sequels kill creativity and innovation”. He feels the issue is rooted in how publishers treat game development, and the demands from gamers for more of the same. Publishers answer this call by producing sequels and similar titles, gamers buy them, and in turn there’s no incentive to innovate.
  • VIDEO: The wonderful Professor Layton saga is coming to an end, in Professor Layton and the Azran Legacies. And here’s a new trailer.

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  • VIDEO: We’ve also got a new trailer for Monster Hunter 4 from Japan. We’d like a localisation announcement at some point, please Capcom.

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