One of the best aspects of the coming generations of consoles is backwards compatibility. The Xbox Series X|S in particular look to be bastions of the concept, building off the amazing work Xbox has done in recent years. We’ve had a decent number of Xbox 360 and Xbox games come to the Xbox One, complete with plenty of improvements to boot. Xbox have now detailed how those and your Xbox One games will be improved moving forwards on the Xbox Series X|S.
One of the biggest improvements comes in the form of new technology which doubles the framerates of games. New technology has been developed by Xbox, pushing game engines to render more quickly and effectively doubling the framerate on select titles. Unfortunately we don’t have confirmation on exactly what those select titles are, but Fallout 4 was given as an example, with the game jumping to 60fps.
There’s also Auto HDR, a new technology that basically fakes HDR for games that don’t support it. This is enabled by default on all backwards compatible games, other than ones where the Xbox team has deemed the auto application to make the game look worse. This can also be disabled at the system level, so you can always turn it off if you’re not happy with the result.
From there, any games that have variable framerates or resolutions will also get a boost thanks to the higher power of the Xbox Series X. As seen in videos such as this one from Digital Foundry, games that previously struggled to run consistently now run in buttery smooth manners as we wished they always had.
Overall, there will be thousands of previous generation Xbox games available and compatible with the Xbox Series X|S at launch, and we can’t wait to see how this initiative continues to progress once those consoles launch on November 10th.