Sunday Gaming News – 7/7/2013

July 7, 2013

It’s Sunday, or as I like to call it, two-weeks-from-PAX-day.

  • In an interview with Wired’s Chris Kohler, Zelda producer Eiji Aonuma talks about the challenges of bringing Wind Waker to the Wii U, as well as plans for future 3DS and Wii U Zelda titles. It’s a lengthy and in-depth interview with the man in charge of Nintendo’s second-most-beloved franchise, and well worth a read.
  • At their 73rd annual general meeting of shareholders, Nintendo president Satoru Iwata has said that Nintendo is not in the business of cutting employees to increase profits. “If we reduce the number of employees for better short-term financial results, however, employee morale will decrease, and I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world.”
  • Namco Bandai have confirmed that the latest game in the Tales series, Tales of Xillia 2, will be coming to the West in 2014. Fans of the Tales games have long had to suffer through a somewhat cavalier attitude towards Western releases for their Tales games, however Namco seem committed to bringing future titles out in a relatively timely fashion.
  • Cooking Mama 5 is coming to the 3DS. That’s pretty much everything we know about the next entry in the Cooking Mama series.
  • In an update described as having “a list of patch notes longer than a stalemate in Hydro” (ye gods!), Team Fortress 2 is about to get two new community-made maps. The new maps are both Capture Point maps, and are cp_process (which has been doing the rounds on a lot of servers for some time now) and cp_standin. The update will also fix a number of bugs and exploits, including a few places where sentries shouldn’t be built.
  • Undead Labs’ recent hit, State of Decay, fresh from being banned in Australia, has now had its multiplayer DLC nixed. The company confirmed this to IGN, but also mentioned that co-op multiplayer will be the heart of any future State of Decay title.
  • Guild Wars 2 will not be coming to console after all. While there were hints dropped at the game’s launch that a console version of ArenaNet’s hit MMO was in the works, little has been heard since, and lead content designer Mike Zadorojny has confirmed that, while ArenaNet did experiment with it on console, they ultimately chose not to produce it. The main issue was the difficulty of doing the frequent updates required to maintain Guild Wars 2’s “living world” approach to content.

This week’s featured image is The Ocean at the End of the Lane, a street in Portsmouth, renamed in honour of one of the town’s alumni, Neil Gaiman, who’s new book is named The Ocean at the End of the Lane and is really rather good. You should totally read it.