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Posted July 19, 2015 by Andrew Cathie in Feature
 
 

Details for Uncharted: The Nathan Drake Collection


Kotaku’s Stephen Totilo has revealed some new details for the upcoming PS4 release, Uncharted: The Nathan Drake Collection.

The biggest change to come to the collection is that the motion controls originally included in Uncharted have been removed. With the six axis motion sensing no longer being a priority in game design for Sony, you will now be able to simply walk over beams and not need to tilt your whole controller to stay upright. You will still have the option to use motion controls to throw grenades, but this is not mandatory.

The other big change is that developer Bluepoint Games is working on a brand new difficulty setting for The Nathan Drake Collection. They did not detail the specifics, but stated that it would be a “brutal” difficulty level built to challenge players of the original Uncharted Games.

Have a look at Adam’s short preview of Uncharted: The Nathan Drake Collection including release information.


Andrew Cathie

 
Rocket Chainsaw's premier Fantasy-loving Editor. I basically play anything and everything that looks like it could be fun or interesting.


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