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Posted June 8, 2017 by David Latham in Feature
 
 

The Walking Dead No Man’s Land Update 2.6 Details Revealed


Mobile app developers nextgames has just announced their next large update for mobile game The Walking Dead No Man’s Land. The licenced game runs alongside the two TV shows, and allows you to play as your favourite characters, while often tying in with the weekly episodes.

The Walking Dead No Man’s Land is currently in the midst of a week long event to celebrate update 2.6, with different bonuses awarded to players each day. Update 2.6 will be released at the end of the event.

The update brings new missions and heroes which are yet to be announced, but plenty of details have already been revealed such as new traits for survivors, weapons and gear and they are as follows:

Survivor Traits:

  • Shooter, Hunter, & Assault – Revenge: After an ally is attacked by an enemy in range and Line of Sight, make an attack against that enemy that deals 50% of normal damage [Upgradeable to 90%]
  • All Classes – Ruthless: Your charge attacks do 10% more damage [Upgradeable to 45%]
  • Bruiser – Punish: At the end of the enemy turn, make a free attack against a random enemy next to the Bruiser that deals 50% of normal damage [Upgradeable to 120%]
    Note: This attack will also stun the enemy if a normal Bruiser attack against that enemy would do so

Equipment Traits:

  • Armor for all classes – Ruthless: Your charge attacks do [10/20/30]% more damage
    Note: A survivor with Ruthless and this armor trait would add the values of these traits together to determine the final damage bonus
  • Hunter Rifles only – Incendiary Bullets: Your attacks have a [30/40/50]% chance to ignite the enemy, setting it on fire.
    Note: A walker on fire functions identically to a Burning Walker.

On top of that, players can expect to continue to upgrade their camp, with most buildings receiving an update once you’ve upgraded your Council to level 21. Read the full list below:

  • Workshop, and Mission Car buildings can be upgraded
  • Upgrading the Hospital will increase the healing time discount by an additional 15 minutes
  • Upgrading the Mission car will increase the total maximum Gas tank size to 29
  • After upgrading their Training Grounds, level 22 Survivors will be available
    – With a full team of level 22 Survivors or Heroes, the weekly Challenge starts at difficulty 15
  • After upgrading their Workshop, upgrading level 22 equipment to a max level of 25 will be possible
  • Level 22 weapons will be available in the TG Shop or Challenge rewards for players of camp level 61 or greater, or for all players when completing missions of difficulty 21 or greater
    – Rare, Epic, and Legendary Gear Crates will guarantee level 22 equipment for players at camp level 63.

nextgames has also revealed a new Platinum radio call. The new call will cost 25 phones, up from the 15 required for a Gold radio call. The results of the call will be as follows:

  • Choose from three options, just like the Gold call
  • At least one of the three options in the call is guaranteed to be a Hero
  • Minimum results for each option of the call are 3-star Survivors, or Hero Token options of 32 or more tokens
  • Epic and Legendary Survivors, and Epic [128] or Legendary [256] Hero Token results have an increased likelyhood¬†with this call
  • This call will be available for two weeks after the release of the Update.

The shop will also be receiving a bit of a facelift, with players now able to repeat purchase hero tokens. Your first tokens will still cost Trade Goods, but after that purchase you will be able to buy the same amount of hero tokens using a small amount of gold. The amount of gold will increase if you continue to purchase the hero tokens, allowing you to upgrade your heroes faster than before. The whole store has received a new look and feel with flow and stability performance enhancements.

Lastly, for those wondering about this weekend’s events, we can confirm that there will be the Jackpot event, and 5 minute gas refills.

The Walking Dead No Man’s Land launched on September 27, 2015 and is available for iOS and Android devices.

Full The Walking Dead No Man’s Land Patch 2.6 Bugs and Improvements List Below:

Bugs and Improvements

  • Fixed a bug that caused the white or blue line that indicates the Action Point cost of a potential movement to show the wrong color by mistake.
  • Fixed a bug that would cause a Leader Trait to continue to be in effect after the corresponding Hero was removed from the team.
    – This includes cases where a Leader was removed from a team defending an Outpost.
  • Carl’s Leader Trait “Second Chance” will now ensure that the revived character survives until the start of the player’s next turn.
  • Fixed a bug where the Trial replay timers were started only after the player returned to the Mission Menu.
  • Fixed a bug with Swift Strike that prevented the announcement of the trait from appearing correctly.
  • Fixed a bug where some Challenge rewards were accidentally skipped when several were awarded at the same time.
  • Streamlined the game loading sequence to reduce load times when the app is launched or restarted.
  • Fixed a bug that caused a player to have too many Tank walkers defending their Outpost.
  • Fixed a bug where Charge Attacks were occasionally dealing less damage than intended.
  • Fixed a bug that caused the number of tokens refunded when a player retired a survivor to be calculated incorrectly.

David Latham

 
David has a Bachelor of Arts (Journalism) from a Group of Eight university, but only uses his very unique set of skills writing about video games. By day he's a stay-at-home dad, by night he's literally Batman. Where does he find the time?


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