Posted October 23, 2021 by Adam Ghiggino in Feature
 
 

Grand Theft Auto: The Trilogy – The Definitive Edition confirmed for November 11


It’s been long rumoured for a while now, but Rockstar Games have finally confirmed the impending release of Grand Theft Auto: The Trilogy – The Definitive Edition for digital platforms on 11 November. The collection has been adapted from the original games by Grove Street Games using Unreal Engine. The digital release for PS5, PS4, Xbox Series X|S, Xbox One, Switch and Rockstar Games Launcher on PC, is on 11 November, however a physical release will follow for Xbox Series X|S, Switch and PS4 on 7 December.

The bundle packages together remasters of the three PS2-era games, Grand Theft Auto III, Grand Theft Auto Vice City, and Grand Theft Auto San Andreas. The trilogy will get enhanced graphics including resolution upgrades and improved visual fidelity across the world, a rebuilt lighting system, improved shadows, weather and reflections as well as upgrades to character and vehicle models, while maintaining their original aesthetic. Modern control upgrades will also be introduced for targeting and lock-on aiming, updated Weapon and Radio Station wheels, updated mini-maps, achievements, trophies and more.

On Switch, the games will receive gyro aiming and touch-screen support, while on PC they’ll support NVIDIA DLSS.

Not only that, PlayStation Now players (which might maybe include Australia and New Zealand in the future), will have access to the Grand Theft Auto III remaster from 7 December. Xbox Game Pass subscribers, meanwhile, will get free access to the San Andreas remaster starting 11 November.

Check out some screenshots below of the improved look of the games!


Adam Ghiggino

 
Owner, Executive Editor of Rocket Chainsaw. I also edit TV, films and make average pancakes.