Future Quantic Dream games will launch on multiple platforms

August 13, 2019

Quantic Dream recently released Heavy Rain, Beyond: Two Souls and Detroit: Become Human on the Epic Store, which came as a surprise for many as the developer had long been associated with Sony’s PlayStation brand. In an interview with DualShockers, company head David Cage has revealed Quantic Dream’s intention to become a multiplatform developer.

David Cage revealed Quantic Dream had been “thinking about where [they] wanted to go with the company for quite some time” and that breaking away from PlayStation systems would allow them to “work on different platforms and reach players all around the world” and work towards becoming a “boutique publisher.”

Apparently the company had been looking at making such a move two years before the release of Detroit, and thought it was now the right time to do so. “We also felt that the landscape would change in the coming years, with the emergence of new platforms, 5G and Cloud Play.”

David Cage continued by explaining the challenges of porting Quantic Dream’s last three games to PC. As the games were created with the PlayStation’s controls and system in mind, the games had been optimised for those platforms only. Cage took pride in the development team refactoring the game engine to make sure the titles would operate on low-end PCs while also running at 4K 60fps on high-end PCs with upgraded assets, and changing the user interface to accommodate keyboard and mouse controls.

David Cage ended the interview by making it clear that “Quantic Dream is not exclusive to any platform anymore.” And that “unless there are some specific exclusivity deals on a title-by-title basis, all our games will be released on all platforms at launch.”.