E3 2013: Goodbye Deponia Preview

June 13, 2013

Daedalic Entertainment, publisher of games such as Torchlight II and developer of games such as  and Edna and Harvey were at E3 this year, with two of their upcoming games ready for us to get our mitts on. One of them was Blackguards, which we’ve covered here. The other game on show was Goodbye Deponia, the third game in the Deponia series after Deponia and Chaos on Deponia. While it completes the current story arc, Daedalic aren’t ready to call it the final game in the series, but they’re leaving it here for now. Warning, mild spoilers ahead!

The demo we played saw main character Rufus makes two clones of himself because he realises that he can’t do everything by himself. He lost Goal, and tried to make a clone of her since he needs her to get into Elysium, but failed and ended up with a baby version of her. Rufus has to protect baby Goal as he goes.

Rufus can switch to any one of his three clones at any time, with each one being able to do something different. They can all interact with each other as the game progresses, and will help each other out. At certain points, Rufus can give items to one of his clones, in order to help them solve puzzles.

In terms of visuals, the game looks the same as Chaos on Deponia, which isn’t a bad thing, since the hand drawn artwork is beautiful. However, the voice acting was missing in the version we played, with voice recordings being done in London right now. Understandable as the game is a work in progress. Expect to see Goodbye Deponia this October for PC and Mac.

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