Sunday Gaming News – 16/12/2012

December 16, 2012

So… video games. It seems kind of irrelevant to talk about them given the tragic events of yesterday, but talk about them I must.

  • Let’s get this out of the way first. Video games, specifically Mass Effect, came under fire again for the mass shooting in Newtown. After the murders, Facebook users found a profile they mistakenly believed to be that of the killer. Sadly, it wasn’t, however it was noted that this user liked Mass Effect, so guess what got blamed for the shooting? While the news that the wrong profile spread quickly, the blame didn’t, so yet again it’s up to the gaming community to set things right.
  • Now that’s out of the way, let’s talk about video games. A.D.O.N. Project is an upcoming indie title that looks like Sonic the Hedgehog as done by Treasure (so, Rocket Knight Adventures, then). Developer Alessandro Salvati has released a final video for the game before its release next year, so check it out:

[youtube id=”t16jtDExUeM” width=”600″ height=”350″]

  • In news that can only be described as painfully inevitable, Californian porn production company Sinful Robot wants to make “virtual reality adult encounters” for the Oculus Rift VR headset. So, uh, yeah.
  • The Vectrex was one of the more obscure and interesting consoles of the pre-crash 1980s video game scene. Rather than typical sprite-and-tilemap graphics that became the norm for consoles of the time and for years after, the Vectrex system was based on vector graphics, popularised by arcade titles such as Tempest, Asteroids and Omega Race. Because vector graphics required special monitors, the system came with its own built-in vector m0nitor, meaning you didn’t need to plug it into a TV to play it. Rantmedia Games recently released Vectrex Regeneration for the iPad. Ars Technica have taken a look at the people behind the game, talking about the complexities of bringing an alternative graphics system to the modern hardware.