Category: XBOX 360
It’s very hard to keep some first person shooters down. Despite the closure of former series publisher THQ last year, Metro: Last Light has managed to persevere in development and is nearing release to the non-post apocalyptic world. Rocket Chainsaw… Read More »
Bev Chen: Bioshock Infinite is an ambitious project to say the least. Set in Columbia, a city high in the sky, it’s fair to say that gamers’ expectations were just as lofty. It’s a fine game for sure, with some… Read More »
Battlefield 4 is set to continue the trademark open-war mayhem of the Battlefield franchise, with the game officially announced earlier this week in a trailer titled ‘Fishing in Baku’. With DICE still at the helm for the Battlefield series, the… Read More »
This preview was contributed by Jeremy Jastrzab, freelance writer, attending a hands-on session on Rocket Chainsaw’s behalf. The recently released DmC stirred enough controversy amongst the fan base for one desperado to actually start a petition against the game. Incidentally, Dead… Read More »
Fuse has come under a bit of fire ever since it was unveiled as the new form of Overstrike, a comedic spy-themed game first unveiled at E3 2011. The art style and tone of Fuse has since appeared to shift to… Read More »
Fuse is not only notable for being Insomniac Games (developers of Ratchet & Clank) first multi-platform title, but for gaining attention for a rather radical identity shift, changing from the humourous Overstrike trailer shown at last year’s E3, to the more serious,… Read More »
I’ve been a fan of Dead Space ever since the series’ debut back in EA’s experimental phase, which also birthed the perhaps unfairly maligned mutant child Mirror’s Edge in 2008. Visceral Games have built a cool universe, that hybridises Alien and 2001 which… Read More »
What’s been awesome about the Crysis series is its very close connection to the Predator films. It’s like you play as a combination of Arnold Schwarzenegger and his mandibled alien nemesis – you’re both a muscled jackass and an invisible killing machine. The… Read More »
As part of EA’s Asia Pacific showcase this week, I was not only able to get some hands-on time with some pretty wizard titles like Crysis 3 (previews coming soon), but also interview some of the people behind them. Mike… Read More »
Perhaps one of the most curious topics in racing game development is the make and model of virtual cars. Or more precisely, whether they’re of any make and model at all. Depending on the content of a game, particularly whether… Read More »















